Quick Links

Useful Links

Knights Templar

Contact Us

Computing - Year 7


Mathematics - Year 7

Click here to return to our Computing curriculum home page

Below you will find more specific information about the curriculum in Computing for Year 7 students, explaining to you what students will learn, when, why and how. There is also information about how parents/carers are able to support students in their learning, extra-curricular opportunities in this subject and how it links to other subjects and the wider world.

Subject Key Concepts

#1 Logical Thinking

#2 Programming Language

#3 Operations

#4 Systems

#5 Data

#6 Online Security

#7 Digital Artefacts

#8 Analysing Date

Please click here for Subject Key Concepts.

Please click here for PDF
Computing Learning Journey

Curriculum Overview for the Year

Autumn Term

Spring Term

Summer Term

Autumn 1

Autumn 2

Spring 1

Spring 2

Summer 1

Summer 2

Key Themes

Key Themes

Key Themes

Key Themes

Key Themes

Key Themes

Introduction to Computing at KTS:

-   Rules/AUP

-   Logins/Passwords

-   OneDrive (MS Teams)

-   Email

-   Satchel One

-   Baseline Tests

-   Kodu


Introduction to Computer Hardware:

-   Defining a Computer

-   Identifying the various components of a computer and understanding their function

-   Understanding how the devices work together (CPU, RAM, HDD, IO  devices)

-   Introduction to the Von-Neumann Architecture

Solving problems like a Computer Scientist


-   Identify the problem

-   Decomposition

-   Collecting data

-   Pattern Identification

-   Abstraction

-   Algorithm

-   Evacuation task

Introduction to Binary:

-   The Binary number system

-   4-bit Binary, Denary conversions

-   8-bit Binary, Denary conversions

-   4-bit Binary addition

-   8-bit Binary addition

Introduction to HTML:


-   Basic tags:

o  Heading

o  Horizontal rule

o  Paragraphs

o  Fonts

o  Body (properties)

o  Images

o  Hyperlinks

-   CSS

-   Basic 2 page linked website


Programming in Scratch: Scratch Arcade Game Maker


-   Designing interfaces, Gameplay (and progression) and Algorithms

-   Code Development, Alpha Testing and Debugging

-   End-User Testing and Evaluations







Practical task



This will be carried out at the end of the unit

Under the hood of a computer

This will be carried out at the end of the unit

Presentations homework

This will be carried out at the end of the unit

A written assessment.

This will be carried out at the end of the unit

Practical task


This will be carried out at the end of the unit

Practical task


This will be carried out at the end of the unit

Skills acquired throughout Year 7

Understanding the main computer hardware components; problem solving, binary number system: denary/binary conversion, addition; programming: basic HTML, Scratch, Kodu.

Habits of Mind: Inquisitive, Imaginative, Collaborative, Persistent, Disciplined.

Useful documents:

Please click here for a PDF of curriculum overview.

While this information covers a broad range of areas, please do get in touch with the Subject Leader Mr Pieterse if you have any questions.

Please click on the questions below to find out more.

How are groups organised?

We organise the classes by mixed ability. The classes are in the Arts carousel with a rotation every 3 weeks. The carousel classes have 8 lessons per fortnight. One class has one lesson per week.

What characteristics does a successful student have in this subject?

The most successful students in Computing will be passionate about web design, programming and enjoy solving problems.

How will students learn at this level?

  • Teacher led explanations and discussions
  • Watching video clips
  • Practical tasks
  • Practising different skills
  • Using the internet to support your learning
  • Online tutorials/courses
  • Observing peers

How will students’ learning be assessed at this level?

  • Baseline test at the start of the year
  • End of module assessments; usually Google forms with multiple choice
  • Homework project

When do key assessments take place?

  • At the end of every rotation of the carousels

How can parents/carers support students’ learning?

  • Encourage you to practice the skills you’ve learnt.
  • Encourage you to keep up with news events around the world related to the topics you are studying with a particular focus on Computer Science.
  • Encourage you to take pride in your work.
  • Encourage you to research events or processes in further detail using the internet, documentaries or other sources.
  • Encourage you to watch TV programmes with a computer science focus.
  • Visit a variety of places (local or further afield) e.g. Bletchley Park.

What equipment do students need for this subject?

  • Essential school equipment
  • Headphones/earphones

How does this subject link to other subjects?


What websites or resources may be helpful to support students’ learning?


What extra-curricular or enrichment opportunities are available for students in this subject at this level?


What sort of careers can this subject lead to?


What does student work look like in this subject at this level?


How does this subject support a broad and balanced curriculum, meeting the needs of all students, and developing traditional core skills?


How does this subject promote creativity, critical thinking, practice, perseverance and resilience, and making links?


How does this subject encourage enrichment and the development of cultural capital, deep learning, and inclusivity?